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The Algorithms
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Graphs

Data Structures
Graphs

Depth First Search 2

Graph List

Minimum Spanning Tree Kruskal

G Topological Sort

Dijkstra Alternate

Strongly Connected Components

Check Bipartite Graph Bfs

Directed and Undirected (Weighted) Graph

Check Bipartite Graph Dfs

Finding Bridges

Graphs Floyd Warshall

Dijkstra Binary Grid

Breadth First Search

Page Rank

Depth First Search

Dijkstra 2

Minimum Spanning Tree Kruskal 2

Bellman Ford

Connected Components

Check Cycle

Breadth First Search 2

Boruvka

Bidirectional Breadth First Search

Greedy Min Vertex Cover

Edmonds Karp Multiple Source and Sink

Markov Chain

Minimum Spanning Tree Prims

Scc Kosaraju

Basic Graphs

Dijkstra Algorithm

Breadth First Search Shortest Path

Kahns Algorithm Long

Minimum Spanning Tree Boruvka

Tarjans Scc

Matching Min Vertex Cover

Minimum Path Sum

Random Graph Generator

Bidirectional a Star

Kahns Algorithm Topo

Eulerian Path and Circuit for Undirected Graph

Minimum Spanning Tree Prims 2

Graph Adjacency List

Dijkstra

Graph Adjacency Matrix

Articulation Points

Multi Heuristic Astar

Even Tree

Breadth First Search Shortest Path 2

Bi Directional Dijkstra

Greedy Best First

Frequent Pattern Graph Miner

Gale Shapley Bigraph

Breadth First Search Zero One Shortest Path

Node Neighbors

Depth First Search Recursive

Kosaraju

Kruskal MST

Density

Binary Lifting

Number Of Islands

Dijkstra Smallest Path

Breadth First Shortest Path

Prim MST

Depth First Search Iterative

LCA Binary Lifting

Is Graph Bipartite

Connected Components with Dsu

Bridge Finding with Tarjan Algorithm

Topological Sort by Kahns Algo

Cycle Check Directed Graph

Depth First Search with Stack

Kruskal

Travelling Salesman Problem

Max Flow with Ford Fulkerson and Edmond Karp Algo

Hamiltons Cycle

Is Graph Bipartite 2

Hopcroft Karp

Directed Graph

Backtracking

Topological

Prufer Code

Bipartite Matching

Centroid Decomposition

Graph Enumeration

Two Satisfiability

Depth First Search Tic Tac Toe

Disjoint Set Union

Dinic Maxflow

Minimum Spanning Tree

Area of Island

Nearest Neighbour Algorithm

Johnson